GamifyED

Book Club

Fall 2020 Book Study:

Reality is Broken

by Jane McGonigal

Hashtags: #GamifyED #Gamification #RealityIsBroken #EdChat #PAECTLearns

Author Jane McGonigal (@avantgame) will be joining us on August 20, 2020 for our discussion of Chapter 1. Don't miss it!

Fall 2020 Schedule:

Live Twitter Chat every Thursday, 7:00 PM Eastern (4:00 PM Pacific)

Follow us at @EDGamify

Follow hashtags #GamifyED and #PAECTLearns

Part One: Why Games Make Us Happy

  • August 13 | Book Study Kickoff Conversation

  • August 20 | Chapter 1: What Exactly Is a Game? - with author Jane McGonigal (@avantgame)!

  • August 27 | Chapter 2: The Rise of the Happiness Engineers

  • September 3 | Chapter 3: More Satisfying Work

  • September 10 | Chapter 4: Fun Failure and Better Odds of Success

  • September 17 | Chapter 5: Stronger Social Connectivity

  • September 24 | Chapter 6: Becoming a Part of Something Bigger Than Ourselves

Part Two: Reinventing Reality

  • October 1 | Chapter 7: The Benefits of Alternate Realities

  • October 8 | Chapter 8: Leveling Up in Life

  • October 15 | Chapter 9: Fun with Strangers

  • October 22 | Chapter 10: Happiness Hacking

Part Three: How Very Big Games Can Change the World

  • October 29 | Chapter 11: The Engagement Economy

  • November 5 | Chapter 12: Missions Impossible

  • November 12 | Chapter 13: Collaboration Superpowers

  • November 19 | Chapter 14: Saving the Real World Together & Conclusion: Reality Is Better

Ongoing discussions of each chapter will be taking place in our Slack group. Join us there for more in-depth conversation and connections with other participants.

Lookout for our classroom resource loot drops during our book study weeks.